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Advanced [show]


Ozyman Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his red robe and has his bow always slung over his shoulder. His long blonde hair reaches down to his waist. His ears are large.

Personality: A skeptical and narcissistic man, Ozyman's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Ozyman Underfoot, Male Halfling Monk 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Nature +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Giant, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Pyra Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is generally well dressed albeit a few years behind the times. Her black hair is lengthy and is close to two feet long. She is baby faced.

Personality: Pyra is depressed about a lot of things. She tends to be a nihilist. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and she feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Has a crush, Adventurer. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Pyra Judgment, Female Tiefling Cleric 3
Medium (4'7") Tiefling, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Druidic
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs


Sarah Marley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of the sun god around her neck, and a warhammer on her belt. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Professionalism, Philantrophist, Entrepeneur. Bonds: Attractive. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Sarah Marley, Female Human Ranger 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Lûgdash Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a daughter. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to protect his home

Flaws: Ugly. Bonds: Guardian, In love, Nature. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Lûgdash Adley, Male Half-Orc Monk 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Morana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dark leathers with embroidery. She has wavy golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She speaks before she thinks and is too direct. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Beggar arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to her current location. She used her abilities to trick people and travel the world for free.

Motivation: Money/treasure; and seeks redemption

Flaws: Impulsive. Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Morana Aranore, Female Dwarf Adept 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)14 (+2) 16 (+3)6 (-2)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 200 sp.


Social Check DCs

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