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Advanced [show]


Sekhmet Art, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a quarterstaff on her belt. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her hair is cut close to her head. She has a dull look in her red eyes.

Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sekhmet hails from a village terrorized by illithids. She was an apprentice working in her father's forge. She's also a talented Gardener, but doesn't like to broadcast it.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Rich, Enemies. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Sekhmet Art, Female Tiefling Paladin 2
Medium (4'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)18 (+4)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 310 gp. 1 Banded mail.


Social Check DCs


Elama Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet, dusty cloak, and carries shortbows. Her silver hair is wavy and long. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She became a Bather soon after.

Motivation: Wants to open a new tavern; and balancing her hectic life and new bather responsibilities is difficult

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Elama Martell, Female Half-Elf Ranger 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 gp.


Social Check DCs


Barakas Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His red hair is lengthy. His fierce gold eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Blacksmith profession.

History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer, Job. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Barakas Weary, Male Tiefling Wizard 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Cloud In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Miner, Cloud learned a great deal about his father's area of expertise. A gifted student he started as a Mercenary, but he got bored and became a Miner. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Forgetful. Bonds: Job, In love, Slave. Occupation: Miner

Voice: German accent

Attributes [hide]

Cloud In the Morning, Male Tabaxi Aristocrat 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Zedaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Mercenary uniform. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He has red eyes.

Personality: Calm and collected, he is a well trained Mercenary. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). During his travels, Zedaar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zedaar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zedaar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Zedaar Pyraxtallinost, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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