Howard High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of shields, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With bright brown hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Pacifist. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
Halimath Nailo, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt, marred by beers. His black hair is matted, messy, and big. He has blue eyes and a tan hat with a red feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.
History: Halimath was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Raer Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He typically wears tan cloth garments or leather armor. His golden hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Some 7 years later his spouse died after the birth of his son. Heartbroken, Raer never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist. Flaws: Disease. Bonds: In love, Rich. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 400 sp. Jade (120 gp). Deep green spinel (120 gp).
Lone Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and sports brown clothing, slightly heavier than average wear. She keeps her long white fur kept up in a rat tail. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Athletic, Passionate. Bonds: Adventurer, Religious, Enemies. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 13000 cp.
Thar Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He sports white clothing, slightly heavier than average wear. He has a hunchback. His black hair is cut jaggedly and amateurishly. His eyes are green and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is obsessed with a lost civilization.
History: He got into the Seamstress business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Seamstress.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 210 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
