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Advanced [show]


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a grey suit, pastel shirt, and tan tie. She keeps her golden hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Morana was born in the west. At a young age she loved to build and create. She has had some formal dancing training, and achieved minor success. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and regain custody of her daughter

Ideals: Opinionated, Artistic, Persistence. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Morana Dankil, Female Dwarf Bard 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 16 (+3)9 (-1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnoll, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 700 sp. Rock crystal (60 gp).


Social Check DCs


Ownka Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears black leather gloves, a black jacket, and tight pants. Her hair is long and golden with streaks of blonde, and is pulled back with small black clips. Her amber eyes are passionate and lively.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has all her life been fascinated with music.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered music. She inherited the family business which she has now maintained for 8 years.

Motivation: A strong sense of loyalty to Tabaxi people; and her religion dominates her actions

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Religious, Job. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Ownka Adley, Female Half-Orc Warlock 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 2000 cp.


Social Check DCs


Ridaro Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She has auburn hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.

Motivation: To protect her home; and meet up once more with her childhood friend

Ideals: Fighting. Bonds: Adventurer, Rich, Job, Guardian. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Ridaro Amastacia, Female Half-Elf Expert 3
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anakis Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her tan robe, and carries bastard swords. Her hair is chestnut and very short. She has a dull look in her silver eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is lazy, self-centered, vain, and jealous.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. She ran away from her former home and has been making her living as a Mason for the past few years.

Motivation: Nothing but the best is good enough for her; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Anakis Guile, Female Tiefling Barbarian 3
Medium (4'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Ar-Karo Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black tunic with blue highlights, and long grey pants that bunch up around his shoes. His long auburn hair reaches down to his waist. He has several tiny amber earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.

History: Ar-Karo was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). After a long history of fighting, Ar-Karo and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Flaws: Lazy, Antagonistic, Impulsive. Bonds: Rich, Family, Adventurer. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Ar-Karo Harrington, Male Half-Orc Warrior 2
Medium (6'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs

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