Armara Quest, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in earthy colors with a black and green handkerchief worn on her right side. Her black hair is unkempt and raggedy. She is baby faced.
Personality: She is overprotective of those who hire her services. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Armara lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: To protect her home.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Guardian, Family, Immigrant. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 170 gp.
Hatae Netyoive, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She wears her white hair down. Her eyes are a pleasant brown.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 3 years old her parents immigrated from the west. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her arcane talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has decided she is irredeemable; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. 1 Alchemist’s fire.
Guy Prescott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears grey cloth garments or leather armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Justice. Flaws: Disease, Shy. Bonds: Job. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp. Pink pearl (140 gp).
Senteq Reese, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his broad tan hat.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is an amazing painter.
History: Senteq hails from a village terrorized by gnolls. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Many gnolls want him driven away; and further expansion of business
Ideals: Gifted. Bonds: Attractive, Enemies, Criminal record, Job. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 19 (+4) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2500 sp.
Zook Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has shaved his head bald. This amber eyed easterner is not easily forgotten.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Zook has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To end his boredom.
Ideals: Gifted, Logical. Flaws: Ugly, Mundane, Disease. Bonds: Poor. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 46000 sp. Coral (60 gp). Brown-green garnet (60 gp). Banded agate (5 gp). Blue quartz (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
