Emma Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a worn and beaten armor. Her silver hair is knotted and matted. Her violet eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of herself, she believes she is the best Seamstress born in the past three hundred years. She does not trust anyone and sleeps with one eye open.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Seamstress for the past few years.
Motivation: She has money and likes to spend it; and to find somewhere to settle down
Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Job, Rich. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Oppah Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. Her brown hair is heavily combed to the right. She is very pretty but has cold, dead eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Oppah was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Attractive. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 260 gp.
Siffress Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She dresses like a well dressed Painter does. Her hair is short and brown. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: When she was but 3 years old her parents immigrated from the north. She worked as a nervous Painter and found it very stressful. She inherited the family business which she has now maintained for 4 years.
Motivation: Sabotage a competitor; and expand her business
Ideals: Justice. Flaws: Insomniac, Shy. Bonds: Job, Immigrant. Occupation: Painter
Voice: American accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 130 gp. Brown-green garnet (60 gp).
Mary Kendall, Female Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a grey Stetson hat and grey clothes. She has slicked back blonde hair. Her eyes are violet and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is the product a well kept family trust fund and as such has never really known need. Over the years she perfected her riding and shooting skills. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is unsatisfied with her job
Ideals: Justice. Bonds: Guardian, Rich, Nature, Job. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 4000 cp.
Alexandre Rylan, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears grey leather gloves, a grey jacket, and tight pants. He is bald on top and has large black tufts of hair around his ears. His amber eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 5 years old his parents immigrated from the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Expand his business; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
