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Advanced [show]


Lone Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely pastel suit with tan socks and a vest with buckled shoes. Her fur is cut close to her head. She has several tiny emerald earrings on each ear.

Personality: Always inclined to offer people food she seems plenty friendly. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Lone lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Family, Mentor. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Lone Of Shadows, Female Tabaxi Fighter 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 400 sp.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He is bald on top and has large auburn tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Nature, Military. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Theodoric Cooper, Male Human Warrior 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Nogu Tyndall, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are slightly larger than normal.

Personality: Eccentric and domineering, Nogu will drive conversation. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Roofer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Extrovert, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Nogu Tyndall, Female Half-Orc Barbarian 1
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Hûra Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has styled his brown hair well, parting it to the left. He has blue eyes.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and he is wracked by social anxiety

Ideals: Philantrophist, Artistic. Flaws: Fearful. Bonds: Has a crush, Rich. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Hûra Brady, Male Half-Orc Commoner 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills History +1, Perception +3
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2 Tanglefoot bags.


Social Check DCs


Naal Horineth, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Carpenter does. His head has been shaved. His eyes, though not visible through his cowl, are violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Carpenter, Naal learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Naal Horineth, Male Elf Warrior 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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