Gerald Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Human culture. He is afraid of men and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Weaver for hire.
Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs
Flaws: Racist, Shy. Bonds: Attractive, Rich, Job. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 800 sp.
Irann Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is drawn into a tight pony tail with a card scrunchie. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a small toy that she constantly fidgets with.
History: Irann hails from a village terrorized by dire rats. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has achieved small success as a Sellsword.
Motivation: She has decided she is irredeemable; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Enemies, Criminal record. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 20 pp.
Elizabeth Woods, Female Human [Permalink]
Personal [hide]
Description: She wears a grey tunic with tan highlights, and long blue pants that bunch up around her shoes. She carries with her a set of rapiers on her belt, each one with a aquamarine on the hilt. Her auburn hair, when down, is lengthy. Her eyes are amber and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. Elizabeth is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. During her travels, Elizabeth and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Elizabeth discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Elizabeth fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is currently in port desperately looking for someone to get her out; and she desires power and/or immortality
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Family, Adventurer, Slave. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. 1 Banded mail.
Purson Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are black.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 8000 cp.
Katherine Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is matted, messy, and big. Her face is scarred and worn.
Personality: She is overprotective of those who hire her services. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red spinel (80 gp). Lapis lazuli (13 gp). Citrine (80 gp).
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