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NPC Generator

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Advanced [show]


Dabbledob Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: Dabbledob was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Hunter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Family. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Dabbledob Miggledy, Male Gnome Wizard 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Tarhun Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a lot of dark rich colors, with gold accents. His scarlet crest is lengthy. This gold eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He loathes his own lifestyle.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Mentor, Job. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Tarhun Dhyrktelonis, Male Dragonborn Barbarian 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 16 (+3)19 (+4)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Târz Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his Stetson black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Târz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Expand his business; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Târz Graham, Male Half-Orc Wizard 2
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 30 pp.


Social Check DCs


Dalgal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. He wears his brown hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Shy. Bonds: Military, Criminal record, Family. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Dalgal Burrowfound, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Rosalind Churchill, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. She is a very good compulsive liar and kleptomaniac.

History: Rosalind was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has decided she is irredeemable; and obtaining odd cultural tabaxi artifacts is her passion

Flaws: Hedonist. Bonds: Poor, Criminal record, Family, Adventurer. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Rosalind Churchill, Female Human Paladin 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp.


Social Check DCs

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