Sethrekar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green tunic with black highlights, and long white pants that bunch up around his shoes, and a wedding ring on his right hand. His crest is bronze, silky, and of moderate length. His red eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sethrekar lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.
Motivation: Money/treasure; and find a way to reverse the transformation of his sister
Ideals: Passionate. Flaws: Impulsive. Bonds: In love, Attractive, Family, Rich. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 70 pp.
Ashgarn Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.
History: He was raised in a island tribe. His mother was a soldier and died while he was still young. Ashgarn was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Flaws: Shy, Selfish. Bonds: Rich, Attractive, Nature, Military. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork studded leather.
Shautha Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears white leather gloves, a white jacket, and tight pants. Her chestnut hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady amber eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to her current location. She used her abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and wants her loneliness to end
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
Possessions: 1 Magnifying glass.
Donaar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a green and grey robe with the hood down. He wears a colorful flower in his gold crest. His gold eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial, Terran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Margery Nash, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is knotted and matted. She has gleaming, smiling gray eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Margery was born in the south. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 200 sp. Onyx (30 gp). 1 Masterwork Common Melee.
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