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NPC Generator

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Advanced [show]


Soveliss Berevan, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male has a large tan mantle and cape that has been intricately interwoven into his grey robe. He is tall, broad shouldered and powerfully built. His white hair and beard is wavy and long. His eyes are gray and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Soveliss grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better trade route.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Military, Enemies. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Soveliss Berevan, Male Elf Cleric 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 360 gp.


Social Check DCs


Serpent Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His yellow fur is thinning but still full. His hazel eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Terse. Bonds: In love, Rich. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Serpent Shoe, Male Tabaxi Fighter 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Gorbundus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" southern man, he dresses like a well dressed Jeweler does. His white crest is knotted and matted. He has gleaming, smiling red eyes.

Personality: Aggressive, abrasive, and angry, Gorbundus embodies much of what other species detest in the Dragonborns. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Jeweler has made it difficult for him to sleep.

Motivation: Regain custody of his son.

Flaws: Antagonistic, Insomniac. Bonds: Job, Family, Military. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Gorbundus Grrrmmballhyst, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Raiann Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her blue crest is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the south her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Job, Criminal record, Poor, Religious. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Raiann Jharthraxyn, Female Dragonborn Ranger 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a tan coat with pastel slacks. She carries with her a set of warhammers on her belt, each one with a emerald on the hilt. Her orange fur is unkempt and raggedy. Her copper eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west her family was never financially stable. In her 14th year, her parents were killed by a giants raid, leaving Windy alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Windy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Windy Grass, Female Tabaxi Ranger 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +7, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10000 cp.


Social Check DCs

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