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Advanced [show]


Nurkara Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey shirt with thin brown vertical stripes and black pants. Her broad hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a forest tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Nurkara Thrahak, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 500 sp.


Social Check DCs


Myria Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a red coat over a blue low-cut shirt, and a broad hat upon her head. Her red hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The war was a terrible time for her, and Myria does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Myria hails from a village terrorized by giants. She helped her father out around the business and became quite the natural. She's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Flaws: Depressed. Bonds: Poor, Job, Military, Enemies. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Myria Brushgather, Female Halfling Warrior 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. 1 Average lock.


Social Check DCs


Elegant In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He sports a flattop fur cut. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Ugly, Secretive, Fearful. Bonds: Immigrant. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Elegant In Woods, Male Tabaxi Rogue 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Patrin Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his rusty crest up. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of goblins once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Patrin was born on a far western plains where he grew up under the tutelage of his father, an expert Beggar. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Passionate. Bonds: Attractive, Enemies, Slave, Immigrant. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Patrin Beryntolthropal, Male Dragonborn Cleric 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 pp.


Social Check DCs


Gimurt Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His chestnut hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Navigator.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Lazy, Mundane. Bonds: Job. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Gimurt Strakeln, Male Dwarf Adept 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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