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NPC Generator

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Advanced [show]


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this southern man wears a tan costume with the symbols of the four houses of cards on his torso. He wears his red hair up. His hazel eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic. Flaws: Selfish, Disease, Insomniac. Bonds: Adventurer. Occupation: Banker

Voice: Raspy

Attributes [hide]

Gerbo Ironhide, Male Gnome Cleric 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Cimer Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tight fitting black shirt and pants. His chestnut hair is braided into rings. His red eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He then took over the family business and is one of the better Shepherd for hire.

Motivation: An old rival family wants him found; and expand his business

Ideals: Joker, Gifted. Bonds: Mentor, Job, Family. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Cimer Liberty, Male Tiefling Cleric 3
Medium (6'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)18 (+4) 17 (+3)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Auran, Goblin, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Gunnloda Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on her right hand. Her blonde hair is singed and shortened. Her eyes, though not visible through her cowl, are green.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Gunnloda studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Fighting, Gifted, Philantrophist. Flaws: Ugly. Bonds: In love. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Gunnloda Brawnanvil, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 16 (+3)9 (-1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp.


Social Check DCs


Alice O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. Her silver hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She moved from fad to fad and when she turned 15 she discovered dancing. Recently she has begun working with bootleggers and crooks.

Motivation: Marry her sister to traveling adventurers; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Bonds: Criminal record, Religious, Adventurer, Family. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Alice O'Leary, Female Half-Elf Warlock 3
Medium (5'0") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2500 sp. Violet garnet (300 gp).


Social Check DCs


Blossom Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and has the majority of her body covered in plate. Her red hair is cut short. She has green eyes and a white hat with a red feather.

Personality: Calm and collected, she is a well trained Ploughman. Animals are drawn to her, and she is able to talk to them.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Blossom was born on a far northern desert where she grew up under the tutelage of her mother, an expert Ploughman. She has achieved small success as a Ploughman.

Motivation: To be a Spice Merchant again.

Ideals: Athletic, Gifted. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Blossom Wildheart, Female Halfling Monk 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp. Jet (60 gp).


Social Check DCs

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