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NPC Generator

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Advanced [show]


Abalaba Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a lot of dark rich colors, with gold accents. She has a very tight haircut. She has a tattooed face.

Personality: Abalaba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Abalaba was born with her mother's beautiful face. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has achieved small success as a Painter.

Motivation: A strong sense of loyalty to Human people; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Opinionated. Flaws: Racist, PTSD. Bonds: Attractive. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Abalaba Boondiggles, Female Gnome Aristocrat 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Dain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown tunic with black highlights, and long red pants that bunch up around his shoes. His hair is red and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Bonds: Attractive, Family, Religious, Rich, Criminal record, Job. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Dain Goblinbane, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Athletics +6, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 280 gp.


Social Check DCs


Adelaide Marlee, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her whole body is exceptionally muscular. Her red hair is singed and shortened. She has blue eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Depressed. Bonds: Immigrant, Religious, Adventurer. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Adelaide Marlee, Female Human Warlock 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 13 (+1)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 6000 cp.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many violet ritualistic tattoos. He wears silk and lounges about seductively. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Alberich was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alberich's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Alberich Torevir, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: Just what you see.


Social Check DCs


Keyleth Hanali, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. Her chestnut hair is cut short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Professionalism, Extrovert. Bonds: Poor, Attractive, Slave. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Keyleth Hanali, Female Elf Aristocrat 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1300 sp. Smoky quartz (60 gp). Smoky quartz (60 gp).


Social Check DCs

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