Pirithin Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.
History: Born in the west to a Performer, Pirithin learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Halfling conditions. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the west; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Entrepeneur. Flaws: Selfish, Racist. Bonds: Poor, Job, Adventurer. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Prosperine Principle, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black vest and prefers tan and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her black hair down. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.
History: Born in the north to a Body Guard, Prosperine learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now owns her own business.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Aquamarine (300 gp). 1 Masterwork Common Melee.
Nissa Daergel, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears blue painted combat armor at almost all times. Her black hair is singed and shortened. She wears an eyepatch.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the west. Nissa was born on a far western forest where she grew up under the tutelage of her mother, an expert Masseuse. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Boddynock Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man dresses in blue turtlenecks beneath a yellow coat with black slacks. His red hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Boddynock hails from a village terrorized by dire rats. In his 10th year, his parents were killed by a dire rats raid, leaving Boddynock alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and many dire rats want him driven away
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Eberk Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey costume with the symbols of the sun god on his torso. His hair is short and golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Eberk took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He wants revenge against giants.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Mentor. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
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