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Advanced [show]


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear brown pants and tee shirts. He has moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Logical. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Alex Barney, Male Human Ranger 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Immeral Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with wide-brimmed hat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Cook, Immeral learned a great deal about his father's area of expertise. Immeral was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He became a Cook soon after.

Motivation: His religion dominates his actions; and expand his business

Ideals: Athletic, Opinionated, Philantrophist. Bonds: Job, Religious. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Immeral Ilphelkiir, Male Elf Commoner 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Cook uniform. He keeps his black crest in a pixie cut. His red eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Dadalan hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Cook for hire.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Salasar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Sage. His rusty crest is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Salasar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Salasar's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant, Rich. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Salasar Gygazzylyshrift, Male Dragonborn Fighter 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs


Tod Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a white and tan robe with the hood down. His silver hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, Military, Nature. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Tod Cherrycheeks, Male Halfling Bard 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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