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Advanced [show]


Ugarth Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying red hair a little too much giving a sharp red color. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: Born in the east to a Mason, Ugarth learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ugarth Abram, Male Half-Orc Cleric 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 gp. 3 Antitoxin.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His red fur is lengthy. His eyes are copper.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Apothecary, who enjoyed hunting, Cask was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Enemies, Nature. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Cask In Woods, Male Tabaxi Aristocrat 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 30 pp. Malachite (16 gp).


Social Check DCs


William Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to cover his moderate length silver hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Wants a kiss.

Flaws: Addict, Antagonistic, Ugly. Bonds: Has a crush, Job. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Sylvaranth, Male Half-Elf Fighter 2
Medium (5'11") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)15 (+2) 18 (+4)14 (+2)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 14
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1 Breastplate.


Social Check DCs


Zûgor Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Knight, he is not a threatening figure. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the west his family was never financially stable. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Persistence, Entrepeneur. Bonds: Family, Poor, Adventurer. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Zûgor Appleton, Male Half-Orc Wizard 1
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc, Celestial, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Tourmaline (160 gp).


Social Check DCs


Jezebeth Chant, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'10". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a sickle. She has moderate length red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to loving parents in a slum to the north. Jezebeth was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Religious, Poor. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Jezebeth Chant, Female Tiefling Paladin 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10000 cp. Silver ewer (10 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs

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