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Advanced [show]


Jezebeth Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses in collared shirts and wears a proper scarf over her head. Her silver hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: This woman loves writing and to teach people writing more than just about anything. She plays an instrument quite well.

History: Born to a Shipwright, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jezebeth took refuge in the large cave and found the beat up club and armor she uses now. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Jezebeth Scorn, Female Tiefling Druid 1
Medium (4'11") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Paggen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan tunic with red highlights, and long green pants that bunch up around his shoes. His red hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast forest. Through the years after Paggen was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Paggen's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Paggen Horcusporcus, Male Gnome Wizard 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 100 gp. Violet garnet (300 gp). Golden yellow topaz (300 gp). Rich purple corundum (900 gp). 1 Superior lock. 1 Good lock. 1 Simple lock.


Social Check DCs


Hupe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He wears his blonde hair up in a very large beehive style do. His blue eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hupe took refuge in the large cave and found the beat up nunchaku and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Logical. Flaws: Greedy, Shy. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Hupe Greenbottle, Male Halfling Fighter 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. 3 Tanglefoot bags.


Social Check DCs


Jak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and is dressed in earthy colors with a red and grey handkerchief worn on his right side. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. He has a dull look in his blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and half-orc compassion

Ideals: Gifted. Flaws: Racist. Bonds: Job, Slave, Criminal record. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Jak Warmwater, Male Halfling Wizard 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He has lavender fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He feeds upon the attention of others.

History: He comes from a rich eastern family. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He is searching for what he claims is his rightful reward.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Flaws: Insane, Racist. Bonds: Attractive, Rich, Adventurer, In love. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Pelt Of Winter, Male Tabaxi Druid 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs

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