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NPC Generator

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Advanced [show]


Theren Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear blue clothing when he does not wear armor and is in decent physical shape. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Theren took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Gifted, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Theren Cithreth, Male Elf Cleric 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)18 (+4) 10 (+0)18 (+4)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Celestial, Giant, Druidic, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 20 pp.


Social Check DCs


Sannl Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and brown robe with the hood down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is lengthy and is close to two feet long. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: The child of a Barkeep, who enjoyed hunting, Sannl was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Job, Adventurer. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Sannl Goldfinder, Female Dwarf Fighter 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Spring In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his white fur down. His green eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Rich, Nature, In love. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Spring In Shadow, Male Tabaxi Fighter 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 11 (+0)19 (+4)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Ur-Dag Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: He was born on a small isolated farm. A gifted student he started as a Junk Dealer, but he got bored and became a Performer. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Ur-Dag Bradford, Male Half-Orc Expert 1
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 18 (+4)14 (+2) 9 (-1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Infernal, Goblin
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 110 gp.


Social Check DCs


Everard Bradly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and is well dressed, constantly wearing a brown suit, black shirt, and green tie. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are hazel and beady.

Personality: Everard wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich southern family. A gifted student he started as a Butcher, but he got bored and became a Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Everard Bradly, Male Human Druid 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs

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