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Advanced [show]


Lucan Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears just a blue suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and many orcs want him driven away

Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Lucan Holimion, Male Elf Ranger 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Bertram Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet feathered hat and violet clothes. His auburn hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Servant profession.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Job, Rich, Family. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Dulmage, Male Half-Elf Bard 2
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 340 gp.


Social Check DCs


Einkil Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of maces on his belt, each one with a amber on the hilt. His hair is silver, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: Eccentric and domineering, Einkil will drive conversation. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting, Extrovert. Bonds: Attractive, Rich, Family. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Einkil Ungart, Male Dwarf Cleric 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 16 (+3)10 (+0)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 110 gp. Chrysoberyl (110 gp). 2 Smokesticks.


Social Check DCs


Uraim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple grey robe with black stripes complete with hood. He has styled his black hair well, parting it to the left. He has amber eyes and a grey hat with a black feather.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: A strong sense of loyalty to Dwarven people; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Rich, Slave. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Uraim Frostbeard, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)18 (+4) 14 (+2)8 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnoll, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His hair is red and curly. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east, but his parents moved at a very young age to the north. Wymar was born on a far eastern island where he grew up under the tutelage of his mother, an expert Fortune-teller. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Wymar Denholm, Male Human Adept 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs

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