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NPC Generator

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Advanced [show]


Mindartis Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was raised in a desert tribe. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Tabaxi compassion; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Racist. Bonds: Attractive, Nature, Criminal record. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Mindartis Dumph, Male Half-Elf Fighter 3
Medium (4'10") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (6 gp). Bloodstone (50 gp). Sard (50 gp). 1 Silver holy symbol. 1 Average lock. 1 Climber’s kit.


Social Check DCs


Right-Handed Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. He has moderate length cinnamon fur. He has a dull look in his copper eyes.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern.

Bonds: Poor, Job, Family, Military, Slave. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Right-Handed Treat, Male Tabaxi Expert 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. White pearl (110 gp).


Social Check DCs


Wobbles Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting tan shirt and pants. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Jeweler job and began his own company from there.

Motivation: He feels kind of lost in life; and further expansion of business

Flaws: Sensitive, Depressed. Bonds: Slave, Rich, Job. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Wobbles Gobblefirn, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Moon Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He keeps his orange fur in a pixie cut. His eyes are a pleasant copper.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Moon was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Moon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Hedonist. Bonds: Guardian, Poor, Adventurer. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Moon Thundercloud, Male Tabaxi Ranger 4
Medium (6'4") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Zanna Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'4" and usually wears her blue robe and has her halberd always slung over her shoulder. Her silver hair is kept up in a ponytail inside a feathered hat. Her violet eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Zanna was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Zanna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zanna. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Flaws: Cynical, Insane. Bonds: Criminal record, Attractive. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Zanna Fiddlefen, Female Gnome Cleric 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs

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