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NPC Generator

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Advanced [show]


Flask Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a pastel vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her black fur is kept up in a ponytail inside a Stetson hat. Her blue eyes peer out from beneath her Stetson pastel hat.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Bather, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. During her travels, Flask and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flask discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flask fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Disease. Bonds: Criminal record, Has a crush, Adventurer, Family. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Flask Wing, Female Tabaxi Paladin 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp.


Social Check DCs


Arha Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple white robe with brown stripes complete with hood. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Some 2 years later her spouse died after the birth of her son. Heartbroken, Arha never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Her religion dominates her actions; and further expansion of business

Ideals: Joker. Bonds: In love, Rich, Religious, Job. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Arha Birkenhead, Female Half-Orc Fighter 1
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Ignan, Elven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 2000 cp. 1 Silk rope.


Social Check DCs


Dagnal Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She typically wears brown cloth garments or leather armor. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. Her violet unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Dagnal was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Dagnal liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Flaws: Disease, Depressed. Bonds: Adventurer, Poor, Nature. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Dagnal Rubyeye, Female Dwarf Wizard 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Dentratha Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her bow always slung over her shoulder. She is portly but not overly obese. Her crest is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily eccentric. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She desires power and/or immortality; and she's in love

Flaws: Insane. Bonds: Has a crush, Adventurer, Immigrant, Job. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Dentratha Jharthraxyn, Female Dragonborn Druid 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2500 sp.


Social Check DCs


Blossom Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. She keeps her black hair in a flapper bob. Her eyes are amber and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Banker who has hired her part-time. She also has developed a complete distrust of the Sage profession.

History: She was born in the east. Like her father and her sister before her, after school she went straight into learning to become a Banker. She now mingles about in high society.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Rich, Has a crush, Job, Immigrant. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Blossom Whispermouse, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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