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NPC Generator

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Advanced [show]


Traubon Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the east. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Unemployed, but he got bored and became a Merchant. He has drifted from career to career and currently works as a Merchant.

Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Job, Debt. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Traubon Hammerstone, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 15 (+2)7 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. Tourmaline (90 gp).


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length yellow fur. His green eyes are slightly larger than normal.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Dagger studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Dagger Grass, Male Tabaxi Fighter 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 17 (+3)8 (-1) 18 (+4)19 (+4)
Skills Insight +6, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp. Jade (130 gp). Blue sapphire (400 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Bryseis Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'5" western woman, she wears a black collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is short and dark red. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the west, but her parents moved at a very young age to the north. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister; and find a way to reverse the transformation of her sister

Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant, Family. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Bryseis Ecstasy, Female Tiefling Aristocrat 2
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)18 (+4) 10 (+0)20 (+5)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs


Jebeddo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his shield. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is slicked back into a classic pompadour. His green eyes peer out from beneath his feathered blue hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a wizard, Jebeddo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Jebeddo Quillsharpener, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 16 (+3)18 (+4)
Skills Deception +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rimmon Principle, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a feathered hat to hide his balding. He has several tiny amber earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Greedy, Impulsive. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Rimmon Principle, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnoll, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp. 1 Breastplate.


Social Check DCs

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