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Advanced [show]


Moon Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has dyed his greying red fur a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Moon lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Moon Of Shadows, Male Tabaxi Druid 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. Eye agate (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Kriv Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He prefers to wear green clothing when he does not wear armor. His whole body is exceptionally muscular. His scarlet crest is braided into rings. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Kriv lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kriv grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kriv. He has been saving his money to try and buy his sister's freedom.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Mundane, Insane. Bonds: Immigrant, Criminal record, Family, Religious. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Kriv Yarjerit, Male Dragonborn Cleric 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Gilbert Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Gilbert Asheton, Male Human Wizard 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Fabien Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Architect does. He sports a flattop hair cut. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal writing training, and achieved minor success. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic, Disciplined, Artistic. Bonds: Job, Mentor. Occupation: Architect

Voice: American accent

Attributes [hide]

Fabien Gummen, Male Gnome Paladin 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs


Oloric Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Oloric Daraln, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Moss agate (8 gp).


Social Check DCs

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