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Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He is renowned for his bright pastel suits and hats, and his gloved hand is found clutching a morningstar. His gray fur is thinning but still full. His blue eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Marshal father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid.

Ideals: Entrepeneur. Flaws: Secretive, Disease. Bonds: Has a crush. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Lone In the Wind, Male Tabaxi Monk 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 18 (+4)16 (+3)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Vondal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. He has a dull look in his hazel eyes.

Personality: Vondal is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Poor, Religious. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Vondal Lutgehr, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 18 (+4)12 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries maces. He wears a wide-brimmed hat to cover his moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: Fonkin was born with his mother's beautiful face. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Fonkin Pilwicken, Male Gnome Bard 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 4000 cp. Deep green spinel (100 gp).


Social Check DCs


Oriel Merton, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears grey leather gloves, a grey jacket, and tight pants. Her silver hair is styled in orderly dreadlocks. Her fierce hazel eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Oriel has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Persistence. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Oriel Merton, Female Human Commoner 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 3000 cp. A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Gimûb Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, black, dusty cloak. He wears a colorful flower in his brown hair. His eyes are a pleasant brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Brewer and found it very stressful. He now owns his own business.

Motivation: Wants his loneliness to end; and to be a sage again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Has a crush. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Gimûb Bradley, Male Half-Orc Cleric 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs

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