Sammal Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears green painted combat armor at almost all times, he is not a threatening figure. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south to a Roofer, Sammal learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He became a Roofer soon after.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1000 sp. Jade (60 gp). Zircon (50 gp). Jade (60 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Eiravel Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.
History: Eiravel was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp. Banded agate (10 gp).
Don Conway, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His long black hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Dyer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Ideals: Joker, Professionalism. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Breastplate.
Right-Handed Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a well pressed and immaculate suit (or dress). His lavender fur is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Eccentric and domineering, Right-Handed will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To prove his worth to the world; and he would like to get married and retire
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Moonstone (40 gp). Brown-green garnet (40 gp). Deep green spinel (40 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Theodoric Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy chestnut hair. He has several tiny aquamarine earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Rich, Family. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. Chrysoberyl (50 gp).
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