Rendar Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white armored body suit, with a simple brown line shooting up and back down. He has a long brown beard with little hanging trinkets. His amber eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.
History: Rendar was born the youngest of three triplets. His first spouse was a Sellsword, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Disease. Bonds: Religious, Family. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 10 pp. Golden yellow topaz (300 gp).
Ida Hadley, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is renowned for her bright grey dresses and hats. Her hair is greying and her face has many wrinkles. She has several tiny aquamarine earrings on each ear.
Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. Energy wise she seems alert and responsive.
History: Born in the east to a Glassblower, Ida learned a great deal about her mother's area of expertise. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She wants to get laid.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Has a crush, Job. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 cp. Silver pearl (60 gp).
Eloise Stanley, Female Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She wears an entirely brown suit with white socks and a vest with buckled shoes. Her moppish golden hair is in a traditional bowl cut. Her violet eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Eloise hails from a village terrorized by dire rats. Her father was a soldier and died while she was still young. Eloise was left her father's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and many dire rats want her driven away
Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Military. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 150 gp.
Gadreel Peace, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green cloak and cross-gartered red stockings. She is physically well-built. She wears her white hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is an amazing painter.
History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Gadreel began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by giants. Gadreel was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against giants
Ideals: Gifted, Entrepeneur. Flaws: Mundane, Insane. Bonds: Enemies. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Celestial, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 6000 cp. Freshwater pearl (6 gp).
Clerebold Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Gifted, Optimist. Bonds: Poor, Religious, Enemies. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
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