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Advanced [show]


Xappan Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his chestnut hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Religious, Mentor, Job. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Xappan Glee, Male Tiefling Commoner 2
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)14 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Karash Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'2" and is wearing a tight white one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His chestnut hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Karash hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Criminal record. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Karash Cumberbatch, Male Half-Orc Adept 2
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1100 sp. Solid gold idol (600 gp). 1 Banded mail.


Social Check DCs


Ulblyn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. With a patchy golden beard and wild golden hair. He wears an eyepatch.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Mentor. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Ulblyn TellPenny, Male Halfling Paladin 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Seven Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear brown clothing when she does not wear armor. Her brown fur is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Athletic, Optimist. Flaws: Ugly, Insane, Selfish. Bonds: In love. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Seven Plume, Female Tabaxi Bard 5
Medium (6'5") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 20000 cp.


Social Check DCs


Vaina Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. Her hair is brown and curly. She has violet eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is afraid of women and trembles around them

History: Sold as a small child to a necromancer, Vaina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Enemies. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Vaina Qualanthri, Female Elf Aristocrat 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)18 (+4) 13 (+1)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp. Azurite (14 gp). Red spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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