Geoffrey Tinley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of strength around his neck, and a kukri on his belt. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Weaver and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Red-brown spinel (90 gp).
Fonkin Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze and is in decent physical shape. His blonde hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north to a Mortician, Fonkin learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Mortician like his mother before him.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Rich, Enemies, Job. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 sp.
Emmeline Ramsey, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a fine chain shirt which she covers with brown colored cloaks and clothing, and a wedding ring on her left hand. Her hair is greying and her face has many wrinkles. Her blue unseeing eyes seem to look past you.
Personality: Her tongue was cut out and she uses sign language. Flattery will make her almost putty in your hands.
History: Emmeline was born the youngest of three triplets. Her mother was a mechanic, and taught her how to fix just about anything. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.
Motivation: Wants to raise her children well.
Ideals: Persistence. Flaws: Disease, Selfish. Bonds: In love, Family. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Rose (50 gp).
Tomi Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red coat over a black low-cut shirt, and a deerstalker hat upon his head. He has dyed his greying silver hair a little too much giving a sharp silver color. He has gray eyes and a red hat with a black feather.
Personality: A skeptical and narcissistic man, Tomi's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Impeccable, Artistic. Bonds: Immigrant, Nature, Job. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Tordrid Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She is bristling with hidden weapons, mostly rapiers and kukris. Her red hair is knotted and matted. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tordrid grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tordrid. She has built up a small fortune and can afford her own way.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Flaws: Ugly, Terse. Bonds: Criminal record, Adventurer, Rich. Occupation: Farmer
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp.
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