Luthra Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears light armors faded through time and improper care. Her golden hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Luthra is combative with any and all who dare try her patience in the slightest.
History: Luthra was born the youngest of three triplets. Luthra was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Farmer. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Regain custody of her daughter; and to reunite with her absent mother
Ideals: Justice. Bonds: Job, Family, Immigrant. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 19 (+4) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Bhevek Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" northern man, he likes to wear white tank tops with yellow pants. His auburn hair is greasy and uncared for. He has a dull look in his green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. Bhevek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bhevek decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Ugly, Sensitive, Disease. Bonds: Criminal record. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Malachite (15 gp).
Alice Addington, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her bastard sword. She wears her silver hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: Alice wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the east. Alice was born on a far eastern island where she grew up under the tutelage of her father, an expert Animal Trainer. Days after completing her studies, news broke out that her hometown was attacked by drow. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Revenge; and she wants revenge against drow
Ideals: Disciplined. Bonds: Immigrant, Attractive, Enemies. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Antrara Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She keeps her long blue crest kept up in a rat tail. Her eyes, though not visible through her cowl, are gold.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is afraid of women and trembles around them
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. She moved out east to avoid the crime she committed. She has taken up work as a Locksmith and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Shy, PTSD, Fearful. Bonds: Rich, Criminal record, Job. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Halfling, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp.
Ulla Beren, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a blue cloak and cross-gartered tan stockings. Her silver hair is matted, messy, and big. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the recently deceased. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the north. Her druidic abilities were realized during a raid on her village. She got away from her former life and has fallen to alcoholism.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
