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Advanced [show]


Diggory Sharps, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting grey shirt and pants. His brown hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Diggory Sharps, Male Human Wizard 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp.


Social Check DCs


Morthos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his purple hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morthos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Fighting, Gifted. Flaws: Shy, Insane, Racist. Bonds: Attractive. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Morthos Ennui, Male Tiefling Aristocrat 1
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 130 gp.


Social Check DCs


Ida Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, typically a more casual-formal manner. She has styled her chestnut hair well, parting it to the right. Her eyes are likewise gray.

Personality: She has always had a great fascination with Elven culture. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Flaws: Racist, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Ida Harper, Female Half-Elf Wizard 3
Medium (4'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Joan Kenley, Female Human [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears professional attire. Her red hair is braided into rings. Her gray eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Joan is combative with any and all who dare try her patience in the slightest.

History: Born to a Crown-heir, her mother struggled to pay the bills. Joan was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Joan decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Joan Kenley, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Borun Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Borun and his spouse have recently divorced.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Borun Cherrycheeks, Male Halfling Bard 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 90 gp.


Social Check DCs

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