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NPC Generator

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Advanced [show]


Morgran Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with black and violet striped suspenders. He wears various colorful collared shirts. His head has been shaved. His eyes are likewise gray.

Personality: A skeptical and narcissistic man, Morgran's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Morgran Fallack, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Amethyst (40 gp). Malachite (13 gp).


Social Check DCs


Pyra Terror, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of scimitars on her belt, each one with a aquamarine on the hilt. Her brown hair is lengthy. Her eyes are likewise black. Her teeth are white and perfect.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Pyra was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Fighting, Optimist, Extrovert. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Pyra Terror, Female Tiefling Fighter 3
Medium (5'10") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 12 (+1)18 (+4)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Two Llamas On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His white fur is thinning but still full. He has amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better village for his children.

Motivation: He loathes his own lifestyle; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Impeccable, Entrepeneur. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Two Llamas On the Water, Male Tabaxi Rogue 3
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Quarion Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan cloak and cross-gartered blue stockings. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Quarion Nailo, Male Elf Warrior 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Quarethon Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He has done his best to style his scarlet crest to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Quarethon hails from a village terrorized by drow. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Joker. Bonds: Job, Enemies, Adventurer, Military. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Quarethon Ghaallixirn, Male Dragonborn Commoner 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Iolite (20 gp). Moonstone (20 gp). Jade (40 gp).


Social Check DCs

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