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Advanced [show]


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He has a moderate pudge and is not very fit. He keeps his black hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Hamil is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He was born in a small island village. In his 12th year, his parents were killed by a gnolls raid, leaving Hamil alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and he feels kind of lost in life

Flaws: Ugly, Depressed, Addict. Bonds: Nature, Enemies. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Hamil Tealeaf, Male Halfling Expert 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp.


Social Check DCs


Kody Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a violet vest and prefers red and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His chestnut hair is still thick. He is baby faced.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer, Military. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Kody Goltorah, Male Half-Elf Commoner 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Jet (110 gp).


Social Check DCs


Shedinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a black suit. He has done his best to style his green crest to look like a famous performer. This red eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Shedinn will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted arcane powers by his dying brother.

Motivation: To unite with his brother; and to share knowledge with the world

Ideals: Extrovert, Joker, Gifted, Logical. Bonds: Immigrant. Occupation: Detective

Voice: American accent

Attributes [hide]

Shedinn Nemmonis, Male Dragonborn Paladin 4
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 28000 cp. Citrine (80 gp). Hematite (6 gp). Fire opal (700 gp). Jade (70 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Trym Heiser, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair has been sun bleached extensively. He has blue eyes and a grey hat with a red feather.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Fighting. Bonds: Rich, Attractive, Nature. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Heiser, Male Human Sorcerer 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Helja Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a grey armored body suit, with a simple tan line shooting up and back down. She wears her silver hair up in a very large beehive style do. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is skeptical of what others tell her and is slow to trust.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Brewer, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Cynical, Shy. Bonds: Military. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Helja Bloodkith, Female Dwarf Druid 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 400 gp. Jade (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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