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NPC Generator

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Advanced [show]


Liftrasa Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. Her golden hair is heavily combed to the right. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She feels that her past leaves her morally obligated to help; and she is greedy

Flaws: Ugly, Shy. Bonds: Religious, Rich, Criminal record. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Liftrasa Helcral, Female Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. 3 Alchemist’s fire.


Social Check DCs


Mara Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a tan tunic with black highlights, and long grey pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. This violet eyed southerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Locksmith. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Mara studied abroad. She found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Optimist, Gifted. Flaws: Greedy. Bonds: Slave, Job, Adventurer. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Mara Ilphelkiir, Female Elf Expert 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light red in addition to tight pants. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Some 8 years later his spouse died after the birth of his son. Heartbroken, Gormogord never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions; and an old rival family wants him found

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, In love, Religious. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Gormogord TellPenny, Male Halfling Monk 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Donaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in green turtlenecks beneath a brown coat with white slacks. His whole body is exceptionally muscular. He has no crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: Donaar was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Immigrant, Military, Job. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Donaar Umbyrphrael, Male Dragonborn Adept 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Amber (40 gp).


Social Check DCs


Numba Welber, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright tan dresses and hats. She wears her chestnut hair down. Her eyes are gray and beady.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She works hard and plays hard.

History: When she was but 7 years old her parents immigrated from the north. A gifted student she started as a Farmer, but she got bored and became a Body Guard. She was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Passionate. Flaws: Ugly, Hedonist, Secretive. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Numba Welber, Female Gnome Cleric 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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