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NPC Generator

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Advanced [show]


Phann Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a blue collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is long and unkept. She tend to wears goggles to shield her eyes.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: She is the product a well kept family trust fund and as such has never really known need. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Phann Mystralath, Female Elf Fighter 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 18 (+4)18 (+4)
Skills Deception +6, Religion +3
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Five Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long yellow fur kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the north. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She left for the north, certain she would find work there.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she doesn't get along with people that don't share her tastes

Ideals: Justice, Joker, Gifted. Bonds: Attractive, Immigrant, Debt. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Five Of Wine, Female Tabaxi Commoner 3
Medium (4'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Werydd Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, typically a more casual-formal manner. She sports a flattop hair cut. Her eyes are blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Werydd Bloodkith, Female Dwarf Warlock 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 4000 cp.


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered axe and tarnished mace as well. Her cinnamon fur, when down, is lengthy. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Left-Handed was born the youngest of three triplets. Her first spouse was a Bounty Hunter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Wizard 3
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 17 (+3)14 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1600 sp.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a necromancer, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Disease. Bonds: Rich, Military, Mentor, Nature. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Adrik Holderhek, Male Dwarf Druid 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)15 (+2) 16 (+3)8 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 gp.


Social Check DCs

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