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Advanced [show]


Kerkad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long scarlet crest is drawn into a two foot long braid. His eyes are a pleasant red.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Miller, Kerkad learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Miller. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and to be a blacksmith again

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Poor, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Kerkad Daardendrian, Male Dragonborn Rogue 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 11 (+0)19 (+4)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. Jasper (60 gp).


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze, and her gloved hand is found clutching a crossbow. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her eyes are a pleasant amber.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Knight for hire.

Motivation: Expand her business; and her religion dominates her actions

Bonds: Rich, Job, Military, Religious. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. Amethyst (140 gp).


Social Check DCs


Maynild Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears tattered old clothes. She has a hunchback. Her hair is short and auburn. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Prone to second guessing herself, she comes off as nervous. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the west to a Fisher, Maynild learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Human conditions. She inherited the family business which she has now maintained for 6 years.

Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job

Flaws: Ugly, Shy, Racist, Insane. Bonds: Job. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Maynild Ainsley, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Eiravel Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a yellow and grey handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast mountains. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Nature, Immigrant, Enemies. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Eiravel Sylvaranth, Male Half-Elf Ranger 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp.


Social Check DCs


Habor Chance, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'9" southern man, he is dressed in a clean black cloak covering his clean studded leather. His silver hair is long and unkept. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Habor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Priest, but he was a colossal failure. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Ugly, Shy, Insomniac. Bonds: Poor, Job. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Habor Chance, Male Tiefling Warrior 2
Medium (6'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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