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NPC Generator

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Advanced [show]


Quelenna Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Miner uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. She has slicked back silver hair. Her green unseeing eyes seem to look past you.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Sold as a small child to a wizard, Quelenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and expand her business

Flaws: Disease, Racist. Bonds: Job, Criminal record, Mentor. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Quelenna Berevan, Female Half-Elf Commoner 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Irann Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a fancy blue dress. Her chestnut hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Bather business at a young age. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Days after completing her studies, news broke out that her hometown was attacked by giants. Irann was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to be a sellsword again

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Irann Berevan, Female Elf Sorcerer 2
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Curran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He is bald on top and has large golden tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Curran Honeypot, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. Red spinel (130 gp).


Social Check DCs


Rosamund Kent, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a well pressed and immaculate suit (or dress). Her brown hair is styled in orderly dreadlocks. Her hazel eyes are passionate and lively.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Flattery will make her almost putty in your hands.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Opinionated, Fighting. Flaws: Selfish, Antagonistic. Bonds: Immigrant. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Rosamund Kent, Female Human Wizard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 4000 cp.


Social Check DCs


Dworic Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky grey painted plate armor. He has moderate length red hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dworic was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He has a crush on the local Weaver; and he would like to get married and retire

Flaws: Impulsive. Bonds: Enemies, Attractive, Adventurer, Has a crush. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dworic Trueanvil, Male Dwarf Commoner 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)12 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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