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Advanced [show]


Antinua Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears tan painted combat armor at almost all times. She wears her blonde hair down. Her face is scarred and worn.

Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.

History: Antinua was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Antinua and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by drow, and she desires to right it

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Antinua Koehlanna, Female Elf Wizard 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Matilda Cromwell, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright grey dresses and hats. Her silver hair is long and unkept. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Matilda took refuge in the ruined castle and found the beat up shortspear and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Immigrant, Religious, Nature. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Matilda Cromwell, Female Human Warlock 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 90 gp.


Social Check DCs


Perra Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white crest. She wears a black tunic with grey highlights, and long green pants that bunch up around her shoes. She has a hunchback. She has moderate length white crest. Her red unseeing eyes seem to look past you.

Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, Perra has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Optimist. Flaws: Ugly, Disease, Shy. Bonds: Rich, Enemies. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Perra Caavylteradyn, Female Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 pp.


Social Check DCs


Smoking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and carries glaives. Her fur is cut close to her head. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Smoking Thunder, Female Tabaxi Warlock 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Athletics +6
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 60 gp.


Social Check DCs


Watson Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: Watson was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Watson Wildheart, Male Halfling Warlock 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 110 gp. 3 Thunderstones.


Social Check DCs

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