Enialis Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears his white hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. Through the years after Enialis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Enialis's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 pp.
Aramil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear blue clothing when he does not wear armor. His brown hair is long and unkept. He has brown eyes.
Personality: Aggressive, abrasive, and angry, Aramil embodies much of what other species detest in the Elves. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Job, Adventurer. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
Nazû Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with brown highlights, and long violet pants that bunch up around his shoes. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. His chestnut hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.
History: Nazû was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). After a long history of fighting, Nazû and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Flaws: Shy, Antagonistic. Bonds: Family, Adventurer, Slave. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 gp.
Quelenna Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. She is tall, broad shouldered and powerfully built. Her white hair is cut short. Her eyes, though not visible through her cowl, are green.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also is a firm believer in the womanly ideal.
History: She comes from a rich southern family. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 3 years.
Motivation: She is wracked by social anxiety; and to be a engraver again
Flaws: Antagonistic, Impulsive, Fearful. Bonds: Rich, Job. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Brakka Digby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She usually wears her black robe and has her shortbow always slung over her shoulder. She wears her hair in dreadlocks. Her eyes are likewise violet.
Personality: She has always had a great fascination with Gnomish culture. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: A strong sense of loyalty to Gnomish people; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Attractive, Slave. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
