Veit Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is fair and his fingers are delicate and long. His silver hair is cut short. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Veit would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of eastern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 20 (+5) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Melech Severity, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. His hair is short and brown. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.
History: Melech hails from a village terrorized by orcs. In his 17th year, his parents were killed by a orcs raid, leaving Melech alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Passionate, Logical. Bonds: Enemies, Guardian, Family. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Red-brown spinel (40 gp). 1 Masterwork Common Melee.
Caelynn Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a yellow and blue handkerchief worn on her right side. She is physically well-built. She keeps her long brown hair kept up in a rat tail. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Caelynn lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Mayor job now, and dutifully fulfills any obligations she has.
Motivation: Revenge; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Philantrophist. Flaws: Addict. Bonds: Family, Job, Enemies. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Akta Murder, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a green cloak and cross-gartered tan stockings. She has a hunchback. Her silver hair is singed and shortened. Her eyes are white and beady.
Personality: Akta is depressed about a lot of things. She tends to be a nihilist. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Flaws: Ugly, Depressed, Disease, Insomniac. Bonds: Family. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Radomir Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Barkeep does. He has a penchant for wearing a ring with an oversized opal on his left hand. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the south to a Barkeep, Radomir learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich, Attractive. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Brass mug with jade inlays (300 gp). 1 Masterwork Common Ranged Weapon.
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