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Advanced [show]


Stannor Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. His skin is also unnaturally pale. His blonde hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of orcs once and for all.

History: Gifted from a young age, Stannor studied abroad. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Slave. Occupation: Assassin

Voice: French accent

Attributes [hide]

Stannor Goodbarrel, Male Halfling Adept 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp.


Social Check DCs


Marastyr Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her grey robe and has her bastard sword always slung over her shoulder. Her white hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Marastyr was born in the east. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and she desires power and/or immortality

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Marastyr Hammerstone, Female Dwarf Wizard 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Sarah Wordsworth, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she prefers to wear grey clothing when she does not wear armor. She has done her best to style her golden hair to look like a famous performer. She has a tattooed face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Sarah was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Sarah's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Opinionated, Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Sarah Wordsworth, Female Human Barbarian 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Dabbledob Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is short and blonde. His skin is flawless and his brown eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is a great chef.

History: The child of a Roofer, who enjoyed hunting, Dabbledob was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dabbledob and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Dabbledob Cobblelob, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp. Jade (60 gp). Emerald (500 gp). Fire opal (500 gp).


Social Check DCs


Flask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is dressed in an above average manner. His clothes are grease stained in places. His red fur has been sun bleached extensively. He has amber eyes and a pastel hat with a white feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Bonds: Attractive, Poor, Immigrant, Family, Military. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Flask Timber, Male Tabaxi Fighter 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs

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