Jezebeth Weary, Female Tiefling [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She wears a small hat to hide her balding. Her ears are large.
Personality: She is witty, but her monotone delivery comes off as unnerving She also is a firm believer in the womanly ideal.
History: A powerful necromancer made her what she is. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove her worth to the world; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Ratbag Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair and beard is wavy and long. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a forest tribe. When Ratbag reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear.
Flaws: Shy, Fearful. Bonds: Rich, Nature, Military. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 700 sp. Tourmaline (110 gp). 2 Alchemist’s fire.
Caramip Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear blue clothing when she does not wear armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has styled her golden hair well, parting it to the right. Her eyes are brown and beady.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Dyer, but she got bored and became a Farmer. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Marry her brother to traveling adventurers; and balancing her hectic life and new farmer responsibilities is difficult
Flaws: Ugly, Secretive. Bonds: Job, Adventurer, Military, Family. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Trym Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has slicked back silver hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born a particularly ugly child, much to the horror of her parents. Her arcane abilities were realized during a raid on her village. She became a Interpreter soon after.
Motivation: To be a Merchant again; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Criminal record. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Shivering Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His black fur is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.
History: Shivering hails from a village terrorized by gnolls. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Flaws: Addict. Bonds: Attractive, Poor, Enemies, Military. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1100 sp. Iolite (70 gp). Freshwater pearl (12 gp). Rich purple corundum (400 gp).
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