Sammal Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He wears his chestnut hair down. He has silver eyes and a green hat with a brown feather.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast forest. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs
Flaws: Racist. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp. Tourmaline (150 gp).
Goroth Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: To be a Crown-heir again; and further expansion of business
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Nature, Job. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Ovina Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large grey jacket. She has a very tight haircut. She wears crescent spectacles with a black brim.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.
History: Ovina was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of her brother
Ideals: Athletic, Optimist. Bonds: Adventurer, Job, Criminal record, Family. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. Lapis lazuli (8 gp).
Salanop Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.
History: From birth she was tutored by a cruel and relentless mentor. Her divine abilities were realized during a raid on her village. She has never given up on her music dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 sp.
Rathkran Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. His crest is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Rathkran was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Shoemaker soon after.
Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage
Flaws: Shy, Fearful, Depressed. Bonds: Family, Job. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
Possessions: 2100 sp.
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