Eloise Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is typically in her Barrister uniform. Her white hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Eloise was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Barrister job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 110 gp. 1 Half-Plate.
Jabbie Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a tan shirt with thin pastel vertical stripes and brown pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a deerstalker hat to cover his moderate length black hair. His gray eyes peer out from beneath his deerstalker tan hat.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is obsessed with finding treasure.
History: Born in the north to a Doctor, Jabbie learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg
Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 20 (+5) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Azgrom Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His hair, while still mostly auburn, has prominent grey streaks. His eyes are green and he is always smoking a pipe.
Personality: Azgrom hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 160 gp.
Ishmoz Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He then took over the family business and is one of the better Bather for hire.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist, Logical. Bonds: Attractive, Military, Job. Occupation: Bather
Voice: Timid voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 sp.
Anverth Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in blue turtlenecks beneath a yellow coat with grey slacks. With a patchy chestnut beard and wild chestnut hair. This hazel eyed southerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Anverth was born on a far southern plains where he grew up under the tutelage of his mother, an expert Layabout. He has never given up on his singing dream.
Motivation: To end his boredom; and he's repulsed by the pc
Ideals: Artistic. Flaws: Shy, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Silver pearl (70 gp).
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