Euphemia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a white suit. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports blonde long hair. Her green eyes lackadaisically let the world flow into them.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. As long as the job gets done she does not care how it got done.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Gnomish people; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism, Fighting. Flaws: Racist. Bonds: Criminal record, Immigrant. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Ulla Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. She wears a small hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the recently deceased. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born in a small village she learned the ways of the warrior from her father. She was taken from her home at a very young age. She was granted martial powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Artistic, Fighting. Flaws: Insomniac. Bonds: Slave. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 380 gp.
Rurik Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears an entirely grey suit with blue socks and a vest with buckled shoes. He has a hunchback. His hair is black and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Rurik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has all his life been fascinated with poetry.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Weaver mother left him crippled. He hasn't been sleeping well lately.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. Cloth of gold vestments (140 gp).
Tarhun Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His white crest is drawn into a tight pony tail with a dagger scrunchie. His eyes are gold.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He was granted martial powers by his dying brother.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 60 gp.
Quarion Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long black hair is drawn into a two foot long braid. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 4 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly. Bonds: Family, Slave, Immigrant. Occupation: Gardener
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
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