Pogranix Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. Her long red crest is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Pogranix hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.
History: She was born in the east. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Pogranix took refuge in the ruined castle and found the beat up bow and armor she uses now. She has never given up on her dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new mayor responsibilities is difficult
Ideals: Fighting, Artistic, Pacifist. Bonds: Immigrant, Nature. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 4 Tanglefoot bags.
Ermina Colby, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. Her long chestnut hair reaches down to her waist. Her fierce amber eyes like to dwell on things.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better world.
Motivation: Revenge; and she wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Military, Adventurer, Enemies. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp. Chalcedony (20 gp).
Lorilla Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. Her silver hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She is greedy; and retire the richest woman in the north
Ideals: Persistence, Entrepeneur. Bonds: Rich, Criminal record, Enemies. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Kallista Chant, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears very tight pants and wife beaters, though occasionally she sports a green coat. She has done her best to style her dark red hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.
Personality: She dislikes all the random violence that takes place in the west. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the west her family was never financially stable. When Kallista reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their daughter. She worked as a Bellfounder, and she later adopted a second daughter.
Motivation: Doesn't want to be a Bellfounder and was forced into it by her family.
Ideals: Pacifist. Bonds: Attractive, Family, Poor, Military. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Gomory Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has a moderate pudge and is not very fit. She keeps her brown hair in a flapper bob. Her eyes are likewise red.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gomory hails from a village terrorized by giants. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To find somewhere to settle down; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Enemies, Military. Occupation: Farmer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
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