Eloise Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is dressed in a clean yellow cloak covering her clean studded leather. Her white hair is long and unkept. Her eyes, though not visible through her cowl, are violet.
Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.
History: Eloise was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She became a Body Guard soon after.
Motivation: To unite with her brother; and further expansion of business
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Family, Job. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. Hematite (9 gp). Deep blue spinel (600 gp). Sard (70 gp).
Drifting Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. She has styled her beige fur well, parting it to the right. Her fierce copper eyes like to dwell on things.
Personality: This woman loves singing and to teach people singing more than just about anything. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born to a Actor, her mother struggled to pay the bills. She worked as a nervous Map Maker and found it very stressful. She inherited the family business which she has now maintained for 6 years.
Motivation: Marry her sister to traveling adventurers; and a deep hatred of orcs
Ideals: Artistic. Bonds: Enemies, Poor, Job, Family. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 6000 sp.
Gaaki Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is also unnaturally pale. Her blonde hair is knotted and matted. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful slaver made her what she is. Her mother was a soldier and died while she was still young. Gaaki was left her mother's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants revenge against giants; and she has money and likes to spend it
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies, Mentor, Military. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 360 gp.
Quarethon Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has gold crest. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Masseuse. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.
Motivation: To be a Miner again; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Eye agate (5 gp). Golden yellow topaz (200 gp). Chalcedony (70 gp). Golden pearl (160 gp). 1 Minor magic item.
Salasar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. His crest is white and curly. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Salasar was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.
Motivation: His relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Addict. Bonds: Attractive, Family. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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