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NPC Generator

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Advanced [show]


Oblar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is knotted and matted. His eyes are gray and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Laborer, but he was a colossal failure. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor; and obtaining odd cultural elven artifacts is his passion

Ideals: Entrepeneur. Bonds: Guardian, Adventurer, Poor, Job. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oblar Thorngage, Male Halfling Sorcerer 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Hugolina Darby, Female Human [Permalink]

Personal [hide]

Description: An older woman who is dressed in earthy colors with a brown and pastel handkerchief worn on her right side, she is not a threatening figure. Her chestnut hair is cut jaggedly and amateurishly. She has gleaming, smiling brown eyes.

Personality: She is irascible and easily irritated. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the north. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Carter and was forced into it by her family; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Family. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugolina Darby, Female Human Commoner 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Sarah Walpole, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her left leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Sarah studied abroad. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted necromantic powers by her dying brother.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Adventurer. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Sarah Walpole, Female Human Bard 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)9 (-1) 17 (+3)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Brottor Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. He keeps his auburn hair in a flapper bob. His eyes are blue and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Brottor Steelfist, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)8 (-1) 10 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 70 gp.


Social Check DCs


Lezre Bradshaw, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears black leather gloves, a black jacket, and tight pants. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Lezre was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She wants revenge against dire rats; and someone believes her a fraud

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Lezre Bradshaw, Female Half-Orc Expert 2
Medium (4'7") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Infernal, Druidic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 170 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Common Melee.


Social Check DCs

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