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NPC Generator

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Advanced [show]


Williamina Tinley, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a faded coat and loose pants complete with small hat. Her hair is always cut to a buzz. Her eyes are likewise green.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a very good compulsive liar and kleptomaniac.

History: She was born in a small desert village. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently she has begun working with bootleggers and crooks.

Motivation: Revenge; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: PTSD. Bonds: Criminal record, Nature, Enemies. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Williamina Tinley, Female Human Monk 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zagga Richie, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She is an epitome of beauty. Her chestnut hair is still thick. She has blue eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has never given up on her poetry dream.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Depressed, Lazy. Bonds: Attractive. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Zagga Richie, Female Half-Orc Fighter 2
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Andry Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white deerstalker hat and white clothes. She has a moderate pudge and is not very fit. With bright golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic woman, Andry's first love is herself. Her second love is also herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Rogue school at a young age so that she could practice her divine talents. She's also a talented Spy, but doesn't like to broadcast it.

Motivation: Regain custody of her daughter; and sabotage a competitor

Ideals: Impeccable, Fighting, Gifted. Bonds: Job, Family. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Andry Fatrabbit, Female Halfling Rogue 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)18 (+4) 16 (+3)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnome, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 pp. Obsidian (7 gp).


Social Check DCs


Diggory Branson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is kept up in a ponytail inside a Stetson hat. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Diggory was born with his father's beautiful face. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Diggory Branson, Male Human Warlock 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Silver pearl (160 gp).


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His chestnut hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Performer business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Performer.

Motivation: He is terrified, and will act out of fear.

Flaws: Sensitive, Fearful. Bonds: Attractive, Job, Family. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Alby, Male Human Expert 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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