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NPC Generator

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Advanced [show]


Art Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. Her white fur has been sun bleached extensively. She wears large thick round spectacles.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Art has worked very hard to control her curse. She has achieved small success as a Painter.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Justice. Flaws: Mundane, Disease. Bonds: Rich, Job. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Art Of Shadows, Female Tabaxi Bard 3
Medium (5'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy brown hair. His blue eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of southern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and expand his business

Flaws: Greedy, Forgetful. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Wymar Tatum, Male Human Paladin 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp.


Social Check DCs


Nutae Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His silver hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Nutae was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: Wishes to resurrect an old love; and to reunite with his absent father

Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Attractive, Family, In love. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Nutae Chance, Male Half-Elf Cleric 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)15 (+2) 17 (+3)16 (+3)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp.


Social Check DCs


Isabella Rutland, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a long black ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Isabella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her mother raised her in a mountain cabin. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Isabella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Isabella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Isabella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Flaws: Depressed, Hedonist, Disease. Bonds: Adventurer, Nature. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Isabella Rutland, Female Human Adept 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 50 gp.


Social Check DCs


Godfrey Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports yellow clothing, slightly heavier than average wear. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a yellow hat with a brown feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Passionate, Justice, Fighting. Flaws: Ugly, Disease. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Petrie, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp. White opal (1400 gp).


Social Check DCs

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